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From Sketch to Object. In-house.

Make — We design & create physical products

Not everything we build lives on a screen. Make is our physical branch: we design 3D objects, print them in-house, finish them to product quality, and embed electronics where needed. No hobby projects — real products for real clients.

Whether it’s a concept model for a product launch, a branded installation for a trade show floor, or a kiosk enclosure for the web app we also build — we handle the entire process. From the first sketch in Blender to a smoothly sprayed, assembled object ready to be seen.

Why Make

Anyone can 3D print. Creating an object that looks like a real product is another story.

Completely in-house

From CAD to finished object—no subcontractors, no waiting times between steps.

Finishing makes the difference

No visible print layers. Sanding, fillers, primer, and paintwork are standard, not optional.

Digital + physical under one roof

Need a kiosk with your web app? An installation alongside your campaign site? We do both, perfectly coordinated.

What a Make Project Looks Like

From initial sketch to finished object — all in-house, perfectly coordinated.

1

Concept & Design

We start with the shape. Parametric CAD for objects that need exact measurements, Blender for organic and sculptural designs. Iterating until it’s perfect — before we print.

2

3D Printing

Multi-material FDM printing in-house. We select the right material (PLA, PETG, ASA) and settings for the final use. No rough prints — prints ready for finishing.

3

Finishing

Support removal, sanding, filler, primer, spraying. Matte, satin, high gloss, RAL or Pantone. No visible layers, no rough edges — product quality as standard.

4

Electronics & Assembly

Optional: microcontrollers, sensors, LEDs, displays, and connectivity built into the housing. For objects that need to respond, display, or communicate with your digital stack.

Got Something in Mind?

Have an idea for an object, prototype, or installation? Tell us about it. We’ll discuss feasibility, materials, and finishing — before any investment is made.

What we can do for you

Frequently Asked Questions

Is this suitable for B2B projects or mostly for hobby/consumer?

Strictly B2B. Make is not a consumer service or a maker-fair level operation. Everything we make is for clients using it themselves — product presentations, trade show installations, branded objects, kiosk enclosures, concept models for pitches.

What sizes can you handle?

Up to about 25×25×25 cm in one piece. Larger objects are built modularly from multiple prints that we seamlessly join, sand, and paint—no visible seams. For true mass production or very large pieces, we collaborate with a trusted network of manufacturers.

How long does an average project take?

From concept to finished object usually 3–8 weeks. A simple branded object can be done within 2 weeks, an interactive installation with electronics typically 6–10 weeks. We always provide an honest timeline upfront.

Can you produce small series?

Yes, we handle runs of up to several dozen pieces ourselves. Larger quantities are outsourced to trusted partners maintaining the same finishing standards. We remain fully responsible for the quality.

Why choose Make over a specialized model builder?

Because we also cover the digital side. Want a physical kiosk running your web app? An installation showing data from your dashboard? An object responding to input from your site? Then you don’t need a separate model builder and developer—we’re one team for both.

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Let’s Make Something.

Not everything we create lives on a screen. Sometimes it has to be tangible — and then we make it.